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Which Is Better NBA 2K22 or 2K23? Honest Breakdown for Gamers

Gameplay: Fluidity, Feel, and Fun Factor

Let’s be real—gameplay is king. If the mechanics feel off, the rest barely matters.

NBA 2K22: Smooth, But Predictable

2K22 introduced some solid dribbling mechanics. It felt pretty responsive, especially after a few patches. Defense? A bit stiff, sometimes frustrating, especially with sliding animations. You’d lock someone up just for them to slide through like butter. Not ideal.

Still, it was fun. Shot timing was consistent (once you nailed it), and pick-and-rolls actually worked more often than not. But yeah, after a while, it got a bit repetitive. Too many green shots—everyone felt like Steph.

NBA 2K23: Slower, But Deeper

2K23 took a slightly more "sim" direction. Player movement slowed down a bit, which some hated at first (me included). But after getting used to it? Kinda grew on me. Shooting felt more skill-based—timing windows tighter, jumpers less forgiving.

The adrenaline boost system in 2K23 (yeah, that stamina bar thing) changed how you approach dribbling. You can’t just spam combos all game. Forces smarter play… or just frustration if you’re more arcade-minded.

Graphics & Presentation: Eye Candy Matters Too

2K22: Decent but Nothing Jaw-Dropping

It looked fine. Player models were sharp on next-gen, but crowd animations felt robotic. Halftime shows? Meh. Honestly, I skipped 'em 90% of the time.

2K23: Small Tweaks, Big Vibes

Did 2K23 reinvent the wheel visually? Not really. But the lighting upgrades, jersey textures, and facial animations did improve. Also, arenas felt more alive. The crowd finally reacts to buzzer beaters in a way that doesn’t feel like stock footage.

MyCareer cutscenes? Still kinda cringe. But at least the quality went up a notch.

MyCareer & Story Mode: From G-League Dreams to GOAT Talk

NBA 2K22: The "MP" Era

Okay, this is where it gets weird. 2K22’s story was… ambitious? You’re MP, a YouTube star turned baller. Interesting idea, but the writing? Oof. Corny at best. And don’t get me started on your agent—dude talks like he read three marketing blogs and called it a day.

But progression felt fair. You could grind without hating your life. The City was fun to explore (if you had time).

NBA 2K23: GOAT Mountain or Bust

They went BIG in 2K23. Your journey is all about proving you’re better than Shep (ugh, that guy). Honestly, the story's better written. Still cheesy, but more self-aware. They even brought in actual celebs and voice acting's tighter.

Downside? The grind. VC earnings in MyCareer are rough. Feels like you're being nudged toward microtransactions. Not cool, 2K.

MyTeam & Online Modes: Competitive Core

2K22: Classic, But Cheesy

MyTeam was fun, no doubt. But let’s not pretend it wasn’t full of overpowered cards by mid-season. Ruby players dunking on opals? It got dumb fast. Online play was solid, though the matchmaking? Hit or miss.

2K23: Grind Is Real

MyTeam in 2K23 leaned more into season content. The card art’s better, and challenges got creative. But the grind? It's intense. Also, player fatigue made some modes annoying. Still, for hardcore grinders, there's a lot more structure and reward if you can keep up.

Verdict: So, Which One’s Better?

Alright, here’s the thing—I was team 2K22 for a while. It felt faster, looser, more arcade-y. Great for casual fun.

But after spending serious time with 2K23… it kinda wins out. Not by a mile, but enough. It’s more refined, more skill-heavy, and just feels like basketball. The defense makes sense, the animations are smoother, and the attention to detail (especially in next-gen) adds up.

That said, if you prefer fast-paced, less punishing gameplay? 2K22 still holds up.

TL;DR:

  • Casual players, or those who hate grindy systems? Stick with 2K22.

  • Competitive players, sim-lovers, or graphics junkies? Go for 2K23.

Both have flaws. Both have moments of brilliance. But if you want the deeper, more rewarding experience (even with a few rage quits along the way), NBA 2K23 edges it.

How much height should a boy have to look attractive?

Well, fellas, worry no more, because a new study has revealed 5ft 8in is the ideal height for a man. Dating app Badoo has revealed the most right-swiped heights based on their users aged 18 to 30.

Is 172 cm good for a man?

Yes it is. Average height of male in India is 166.3 cm (i.e. 5 ft 5.5 inches) while for female it is 152.6 cm (i.e. 5 ft) approximately. So, as far as your question is concerned, aforesaid height is above average in both cases.

Is 165 cm normal for a 15 year old?

The predicted height for a female, based on your parents heights, is 155 to 165cm. Most 15 year old girls are nearly done growing. I was too. It's a very normal height for a girl.

Is 160 cm too tall for a 12 year old?

How Tall Should a 12 Year Old Be? We can only speak to national average heights here in North America, whereby, a 12 year old girl would be between 137 cm to 162 cm tall (4-1/2 to 5-1/3 feet). A 12 year old boy should be between 137 cm to 160 cm tall (4-1/2 to 5-1/4 feet).

How tall is a average 15 year old?

Average Height to Weight for Teenage Boys - 13 to 20 Years

Male Teens: 13 - 20 Years)
14 Years112.0 lb. (50.8 kg)64.5" (163.8 cm)
15 Years123.5 lb. (56.02 kg)67.0" (170.1 cm)
16 Years134.0 lb. (60.78 kg)68.3" (173.4 cm)
17 Years142.0 lb. (64.41 kg)69.0" (175.2 cm)

How to get taller at 18?

Staying physically active is even more essential from childhood to grow and improve overall health. But taking it up even in adulthood can help you add a few inches to your height. Strength-building exercises, yoga, jumping rope, and biking all can help to increase your flexibility and grow a few inches taller.

Is 5.7 a good height for a 15 year old boy?

Generally speaking, the average height for 15 year olds girls is 62.9 inches (or 159.7 cm). On the other hand, teen boys at the age of 15 have a much higher average height, which is 67.0 inches (or 170.1 cm).

Can you grow between 16 and 18?

Most girls stop growing taller by age 14 or 15. However, after their early teenage growth spurt, boys continue gaining height at a gradual pace until around 18. Note that some kids will stop growing earlier and others may keep growing a year or two more.

Can you grow 1 cm after 17?

Even with a healthy diet, most people's height won't increase after age 18 to 20. The graph below shows the rate of growth from birth to age 20. As you can see, the growth lines fall to zero between ages 18 and 20 ( 7 , 8 ). The reason why your height stops increasing is your bones, specifically your growth plates.